This design case describes the design process and decisions of facilitating a week-long course on virtual teaching strategies taught by three facilitators, one in Vietnam and two in the United States at the onset of the COVD-19 pandemic. Participants…
This study reports on the effects of professional development (PD) training programs on faculty’s perceptions and uses of technology for teaching and learning using mixed methods. Collected data include survey questionnaires to faculty at a school of…
The present study considered the dualistic nature of passion to examine whether passion toward work predicted hedonic (life satisfaction and subjective happiness) and eudaimonic (sense of purpose) well-being. Faculty members (N = 177)…
This study connected the dualistic model of passion and self-determination theory to examine the motivational determinants of student-athlete perceived efforts within- and across- athletic and academic domains. College student-athletes completed…
This study portrays profile uses of technology in the classroom by faculty at a school of education at a university in Central California (N = 47). First, it describes their professional uses of certain technology on a frequency scale. Second, it…
In this work, I examined how variation in sport conduct is allocated across the three different levels (i.e., athlete, team, and sport) in order to consider how the team and sport environment might contribute to athletes' sport conduct. Specifically,…
This article uses a lens of procedural literacies to theorize youth practices of digital game-playing, modification, and creation as digital writing. The concept of procedurality describes the ways that videogames and other digital media are composed…